# Check if the mines are safe for the workers. def checkEnemyOrSafe(target): # If `target` (the parameter) exists: if target: # Then attack target. hero.attack(target) # Otherwise: else: # Use say() to call the peasants. hero.say("All clear!") while True: # Move to, and check the top right X mark. hero.moveXY(64, 54) enemy1 = hero.findNearestEnemy() checkEnemyOrSafe(enemy1) # Move to the bottom left X mark. hero.moveXY(16, 14) # Save the result of findNearestEnemy() in a variable. enemy2 = hero.findNearestEnemy() # Call checkEnemyOrSafe, and pass the # result of findNearestEnemy as the argument. checkEnemyOrSafe(enemy2)