# Let's start building a new Pac-Man style arcade game. # We will continue working on this game in the next levels. # First we need the forest. # Let's spawn some "forest" tiles in a grid pattern. game.spawnXY("forest", 16, 16) game.spawnXY("forest", 32, 16) game.spawnXY("forest", 48, 16) game.spawnXY("forest", 64, 16) game.spawnXY("forest", 16, 32) game.spawnXY("forest", 32, 32) game.spawnXY("forest", 48, 32) game.spawnXY("forest", 64, 32) game.spawnXY("forest", 16, 48) # As you can see the distance between them is 16 meters. # Spawn more forest tiles in the three spots # where they are missing game.spawnXY("forest", 32, 48) game.spawnXY("forest", 48, 48) game.spawnXY("forest", 64, 48) # Next we spawn coins in between the forests. # Leave free space for mushroom power-ups! # Scroll down, there are many coins. game.spawnXY("bronze-coin", 16, 8) game.spawnXY("bronze-coin", 24, 8) game.spawnXY("bronze-coin", 32, 8) game.spawnXY("bronze-coin", 48, 8) game.spawnXY("bronze-coin", 56, 8) game.spawnXY("bronze-coin", 64, 8) game.spawnXY("bronze-coin", 72, 8) game.spawnXY("bronze-coin", 8, 16) game.spawnXY("bronze-coin", 24, 16) game.spawnXY("bronze-coin", 40, 16) game.spawnXY("bronze-coin", 56, 16) game.spawnXY("bronze-coin", 72, 16) game.spawnXY("bronze-coin", 8, 24) game.spawnXY("bronze-coin", 16, 24) game.spawnXY("bronze-coin", 24, 24) game.spawnXY("bronze-coin", 32, 24) game.spawnXY("bronze-coin", 40, 24) game.spawnXY("bronze-coin", 48, 24) game.spawnXY("bronze-coin", 56, 24) game.spawnXY("bronze-coin", 64, 24) game.spawnXY("bronze-coin", 72, 24) game.spawnXY("bronze-coin", 24, 32) game.spawnXY("bronze-coin", 56, 32) game.spawnXY("bronze-coin", 8, 40) game.spawnXY("bronze-coin", 16, 40) game.spawnXY("bronze-coin", 24, 40) game.spawnXY("bronze-coin", 32, 40) game.spawnXY("bronze-coin", 40, 40) game.spawnXY("bronze-coin", 48, 40) game.spawnXY("bronze-coin", 56, 40) game.spawnXY("bronze-coin", 64, 40) game.spawnXY("bronze-coin", 72, 40) game.spawnXY("bronze-coin", 8, 48) game.spawnXY("bronze-coin", 24, 48) game.spawnXY("bronze-coin", 40, 48) game.spawnXY("bronze-coin", 56, 48) game.spawnXY("bronze-coin", 72, 48) game.spawnXY("bronze-coin", 8, 56) game.spawnXY("bronze-coin", 16, 56) game.spawnXY("bronze-coin", 24, 56) game.spawnXY("bronze-coin", 32, 56) # Spawn more coins in the empty spaces. (8 meters apart) game.spawnXY("bronze-coin", 48, 56) game.spawnXY("bronze-coin", 56, 56) game.spawnXY("bronze-coin", 64, 56) game.spawnXY("bronze-coin", 72, 56) # Mushrooms will be our powerups. game.spawnXY("mushroom", 40, 8) game.spawnXY("mushroom", 8, 32) # Spawn more mushrooms. game.spawnXY("mushroom", 72, 32) game.spawnXY("mushroom", 40, 56) # The player and goal setup. player = game.spawnPlayerXY('knight', 8, 8) player.maxSpeed = 30 game.addCollectGoal() # Now test what you’ve done to make sure it works!