# Ogres are attacking a nearby settlement! # Be careful, though, for the ogres have sown the ground with poison. # Gather coins and defeat the ogres, but avoid the burls and poison! while True: enemy = hero.findNearestEnemy() if enemy.type == "munchkin" or enemy.type == "thrower": hero.attack(enemy) item = hero.findNearestItem() # Check the item type to make sure the hero doesn't pick up poison! # If the item's type is "gem" or "coin": if item.type == "coin" or item.type == "gem": # hero.moveXY(item.pos.x, item.pos.y)